Corporate Work
Character Models
Environment and Props Miscellanious
Contact
Corporate Work
Character Models
Environment and Props Miscellanious
Contact
Benjamin Chaney
Magic Alter
Information
With the Magic Alter I completely modeled everything in Maya, with the exception of the Human skull and Raven in ZBrush, which were both retopologized Maya.
Textures were done in Substance Painter.
Rendered in Arnold.
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